Foodable Project

Year: Mar’13
Role: Developer, UX Designer , Ideation
Team Members: Andy Sigler & John Capogna
Tools, Language or Script used: ArduinoProcessingTUIO, Reactivision, Capsense, MadMapper, Max/MSP/Jitter, Ableton

 

Designed for a food event, Foodable is a small table for enabling converstaions around already present interactions.

Being a strong believer of contextual interfaces, the only reason I would justify a screen here is because of a many to one interaction between the customer and the table in the scenario of a restaurant. Screen based interface provides for a quick means of presenting visual information to the customer for his actions. Yet, the table makes sure that the customer does not have to perform additional actions, other than what a person would on a normal table.

This project combines the Arduino CapSense library, TUIO, reacTIVision, Processing, and Max/MSP/Jitter. The technical flowchart is as below: